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Interviews Archive
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Serious Sam 3 interview with Alen Ladavac
Posted on September 27, 2011 | 1 CommentThe Serious Sam series has become a classic and must buy for a huge number of gamers, and the new one promises to be even more amazing. With the release... -
Red Orchestra interview with Tripwire VP Alan Wilson
Posted on September 5, 2011 | 1 CommentAlmost a decade ago, a small group of independent gamers got together to make a very unique WWII realism mod using a flavor of the Unreal Engine. The mod became... -
E.Y.E: Divine Cybermancy interview
Posted on August 25, 2011 | 2 CommentsWhat do you get when a Soldier of Fortune subscriber passes out face first on a D&D board with Blade Runner on in the background? E.Y.E: Divine Cybermancy. Its fans... -
Interview with One 4 Nine creator Kev Edwards
Posted on August 8, 2011 | 4 CommentsKev Edwards is a greatly experienced mapper and a long-lost friend of our Site Director, Danny. Kev has made a copious amount of maps for a variety of Source games... -
Terraria Double Feature Interview
Posted on July 31, 2011 | 4 CommentsSome ten weeks ago, a small group of no-name developers debuted an all-new adventure RPG called Terraria that became an overnight Steam sensation. Steam Addicts manged to grab Game Creator... -
Suicide Blitz 2 Interview with R.T. Frisk
Posted on June 7, 2011 | 8 CommentsDesigning custom campaigns for the Left 4 Dead series is no easy task. It’s difficult enough learning how to do it; but due to the very nature of the games... -
Terraria Mania
Posted on May 26, 2011 | 19 CommentsAs the game lead, can you tell us a little bit about yourself and your background? How about the other team leads? I am Andrew “Redigit” Spinks, the designer and... -
Interview with Level Designer “Fletch”
Posted on May 11, 2011 | 1 CommentIt’s been less than 10 days since the raid on Osama bin Laden’s compound in Abbottabad, Pakistan; but within the first week that followed, a map surfaced for Counter-Strike called... -
2 1/2 is a Magic Number
Posted on March 14, 2011 | 4 CommentsIt’s been over 3 years now since we flew out to Valve’s old office just outside of Seattle to preview the Orange Box. That day, we found a little gem...









